Equal parts daydream and how-to, “Hamlet on the Holodeck” is a brilliant thrilling, and strange, and no one is better qualified than Janet Murray to offer a. Hamlet on the Holodeck by Janet H. Murray – Stories define how we think, the way we play, and the way we understand our lives. And just as Gutenberg made.. . From the Book: Introduction to Hamlet on the Holodeck by Janet H. Murray. All media as extensions of ourselves serve to provide new transforming vision and.
|Published (Last):||10 August 2011|
|PDF File Size:||15.86 Mb|
|ePub File Size:||18.19 Mb|
|Price:||Free* [*Free Regsitration Required]|
Return to Book Page. I would very much like to read a follow up or updated edition, as it was written over ten years ago. She discusses the unique properties and pleasures of digital environments and connects hopodeck with the traditional satisfactions of narrative. Account Options Sign in. How will this new medium affect creativity itself The only issue I would have would be in the slightly shallow handling of the first and last couple of chapters, which wind the book up and round it down a little poorly.
It’s a question to which there can be at least two possible answers, of course; Janet Murray chooses the optimistic side, but with elaborate cautions, and a complex — but pellucid — discussion of the potential in the box. But we already know that “There is nothing that human beings have created that cannot be represented” herein, “from the cave paintings of Lascaux to real-time photographs of Jupiter, from the Dead Sea Scrolls to Shakespeare’s First Folio, from walk-through models of Greek temples to Edison’s first movies” she’s impossible janwt resist when she’s on a roll.
Written at a time when developments in digital and virtual spaces was relatively new, thhe can almost be said Murray rides on the first VR wave while her thoughts tend jnet the third wave, symbolized by the holodeck still centuries in the making. Stories define how we think, the way we play, and the way we understand our lives.
Scott rated it really liked it Jan 23, She analyzes the state of “immersion, ” of participating in a text to such an extent that you literally get lost in a story and obliterate the outside world from your awareness. One of these days, when it isn’t in storage, I’d like uolodeck finish it. Hamlet on the Holodeck: Simon and Schuster- Literary Criticism – pages. May 13, Diana added it Shelves: Janet Horowitz MurrayMurray.
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Mar 18, Terry rated it really liked it Recommended to Terry by: Photo Credit for banner: Mauro rated it really liked it Jan 14, Just a moment while we sign you in to your Goodreads account. The chapter on “Harbingers of the Holodeck” traces multiform stories preceding digital media, such as Jorge Luis Borges’ “The Garden of Forking Paths”or, more mundanely, Frank Capra’s “It’s a Wonderful Life”where George Bailey is granted a vision of what the world of Bedford Falls would have been like had he not lived.
Rather, if a new Shakespeare were to come along, how would he or she write hoolodeck Hamlet for jwnet holodeck? Murray traces the history and theory of interactive multimedia narrative and provides a great deal of source material for readers to turn to. After finishing the book I had the chance to attend a Masterclass of Murray and it made me adore the book even more.
Oct 29, Joycer rated it liked it Shelves: She holds a Ph. Taking up where Marshall McLuhan left off, Murray offers profound and provocative answers to these and other questions. Tell us what you like, so we can send you jxnet you’ll love. Which of the many-branching possibilities of narrative development would he or she follow or offfer for us to follow?
Leave a Reply Cancel reply Your email address will not be published. And what if the “first” writer haklet superior to jamlet “second” writer — as Janet Murray, to my mind, is superior to the writer of this review — and you find yourself wasting time reading a review, time which would be better spent reading the book? She discusses the unique properties and pleasures of digital environments and connects them with the traditional satisfactions of narrative.
Equally, apart from its encyclopedic graphic resources, there are a wide range in narrative entertainments not only feasible but actually offered us at the present time — at an incunabular stage of development of the medium — from vicious videogame shoot-em-ups to MUD and MOO role-playing games with their pedagogic applications, only lightly touched on in this book — a curious minimization of a positive use of the mediumto clearly postmodern hypertexts such as Michael Joyce’s “Afternoon.
Only a “cyberbard,” knowledgeable about the programming necessities underlying the multiform plot, but at the same time more than a mere trickster, shape-shifting for more than game-playing pleasure, can answer this, in the end. Hamlet on the Holodeck, Janet Murray. Some of it was literature, but most was in the context murrray new and at the point of publication, new mediums.
Floortje rated it liked it Apr 12, Stories define how we hamlst, the way we play, and the way we understand our lives. What will it be like to step into our own stories for the first time, to change our vantage point at will, to construct our own worlds or change the outcome of a compelling adventure, be it a murder mystery or a torrid romance?
Insightful and provocative — changes the way you think about digital media.
Hamlet on the Holodeck – Games Research Network
Essential reading for anyone interested in interactive storytelling. The Matter of Scotland, James Goldstein.
My copy is now signed and will never leave my possession again: From Additive to Expressive Form. Books by Janet H. See full terms and conditions and this month’s choices. An amazing investigation of virtuality in both classical and pop culture, hitting nanet the high notes for both Shakespeare, Tolstoy, Woolf, Tolkien and Kurosawa plus Star Trek: No trivia or quizzes yet.
The burden of this book is the discussion of this central question. Want to Read saving…. Murray’s approach covers a wide range of media platforms through which narrative can be experienced, but, as many of her critics have pointed out, does so without much regard for the specific functionality of the media she addresses; for example, she claims that Tetris is an apt metaphor for the hectic rat-race of American life in the late 20th century, side-stepping an analysis of the gameplay and ignoring the fact t An exploration of the evolution of narrative as it crosses into digital media.
Today we are confronting the limits of books themselves — anticipating the end of storytelling as we know it — even as we witness the advent of a brave new world of cyberdramas. Janet Murray surely qualifies as one of these liberatory storytellers.