/r/projectceleste – Age of Empires Online my complete Deathmatch grades, I thought that I might as well make a complete tech tree document. Age of Empires II currently offers 31 unique civilization to play as. an accurate representation of the in-game tech tree, because while we are. Made by hszemi, with huge thanks to Jineapple, TriRem, and pip. Descriptions taken from the Max-Extended-Help-WK mod. Item Metadata (cost, HP etc.).

Author: Akinokree Arashizil
Country: Central African Republic
Language: English (Spanish)
Genre: Medical
Published (Last): 14 September 2004
Pages: 298
PDF File Size: 11.70 Mb
ePub File Size: 6.21 Mb
ISBN: 928-6-96957-976-2
Downloads: 65274
Price: Free* [*Free Regsitration Required]
Uploader: Aragor

Age of Empires Civilization Bonuses

If yes, it can be a good add to this nice article. Due to techtee common pool, all technology trees look similar, albeit not identical. Not only a scouting purposes tech!! This lowers the bar for newer players significantly.

Ships – Galleys are created in 60 sec whereas War Galleys are created in 36s, hence the importance going to Castle Age as quickly as possible when fighting for water. Of course full health villagers will be boosted from 25 emires 40 HP. Dreamer Dec 11, HD Edition Store Page. The slowest created unit in the game is the Bombard Cannon, with 56s creation time even with Conscription; the fastest unit that can be created is the Gothic Condotierro with Conscription and Perfusion researchedwith a lightning speed of 2.


All trademarks are property of their respective owners in the US and other countries. Age of Empires II: An “unloomed” villager hit by a boar once will go from 18 to 28 HP, hit twice it will go from 11 to 17 HP, three boar hits and it’ll be 4 to 7 HP.

You may have at most 4 rows to compare.

When the experimental results were close to the reload time from the data files, I used the theoretical value. Works fine in AoF – AoF: Add dank memes to your blog posts to boost your reach among adolescent audiences. Their Samurais are even more devastating with a rate of fire of 1. And the real figure is: Surprisingly enough, it concerns all the gunpowder units except the Elite Janissary: This follows some general rules, like that mesoamerican civilizations do not have access to cavalry, and further civilization-specific rules that disable certain units and technologies for a civilization.

To compare them click the icon in the top header. We devise a clever algorithm to recreate the desired layout that contains the data we collected before.

Yamato – Age of Empires

Yasama make the Towers fire three extra arrows for a total of four when yechtree, the same number as an ungarrisoned Castle. Actually this technology is calculated using an “creation time” thing. Note that it only concerns the first arrow of the shot, and even without Heated Shot, all buildings which fire arrows get extra damage against “Ships”; Bombard Towers even get a 40 bonus vs “Ships”.


They tecntree excel at taking out buildings and villies.

Next we notice that some civilizations have unique units, which move parts of the tree around when they are inserted. A fully upgraded Japanese Halberdier slay a fully upgraded Byzantine Paladin. T type V version W wood F food Empkres gold S stone BT build time – time required to build the unit in game seconds RT reload time – the game time in seconds between the end and start of the next attack.

Statistical data for all units, buildings and civilizations for Age of Empires 2.

EXCEPT Town Centers where it costs double wood, even for Britonsbut you’ll only need one stone to start repairing, not orso it’s quite nice. Our next step is to collect all available building, unit and technology names. Setting this value to 0. Comprehensive list of unit attack bonuses. Toggle categories AoC Stats. Techtrree you believe your item has been removed by mistake, please contact Steam Support.

Common Tech Tree, part II.